Steam Next Fest – Demos! (Part 2)

The Steam Next Fest is here, and hence I present to you my second post with a bunch of other demos that I played. If you haven’t yet, make sure to check out my previous post on this, right here. Essentially, this event on Steam features a lot of game demos of upcoming games and as always there is too little time to get to all of them but I picked a few interesting ones to showcase (aka I downloaded 50 demos that looked fun) and I’ll cover more in the next few days. Let’s get right into it, shall we? Make sure to wishlist the ones that you’re interested in and/or play the demos yourself!

Terra Nil

Terra Nil is an interesting title. It’s developed by Free Lives and published by Devolver Digital and it essentially is a reverse city builder. Humans have destroyed this planet and therefore, you need to restore the ravaged environment. The game is rather polished and presents you the first level of the prototype that you can get on itch.io but in a higher resolution and with improved gameplay elements. You start off in a wasteland with dead trees and infertile land, so you’ll have to get windpower going to then power machines that revitalize the ground before you then spread greenery around. Once you’ve reached a certain goal, you’ll have to restore different biomes before eventually balancing the humidity and temperature levels to fix the climate… and then you pack up and move on to the next area. The game is quite relaxing and has a sort of Strategy/Puzzle vibe to it where you have to create more greenery to sustain your mission and it’s honestly quite pleasant and satisfying to see how the wasteland turned into a lush green area full of life! Really loved this demo!

Sable

I’ve been excited about this unique game for quite some time now and it was nice to hear about it at the Summer Game Fest… and now I even get to play the demo? Exciting! Sable is published by Raw Fury and I frankly love the titles they publish but it also has a very distinct and interesting art style and features not only exploration but also racing, which is cool. You embark on a journey to guide Sable through her “Gliding”, which is a rite of sorts where you’ve got to travel across vast and mesmerizing landscapes… and it’s very interesting overall, from what I’ve seen. The demo felt good. The controls were clean, the characters were lovely with their own habits and traits, and I really liked it. Looking forward to the full title. I mean, if you’ve read my blog for a while, you may know how much I love games based around exploration, so it’s not surprising that I’m already in love with this title here.

Unpacking

Ever since the Steam Game Festival, I was looking forward to playing this… but I missed my chance. Not today, though! Today I’m playing this little puzzle game about familiar experiences of unpacking things and filling them into a new home. It’s very relaxing and casual and I honestly really liked the vibe so far. It almost reminded me of Kind Words. Kind of at least. In Unpacking, you’re moving from a small room to a bigger apartment and you can kind of follow along the sentimental journey of a person from child to adult, which is quite nice. The mellow tunes are lovely and honestly, I liked the demo but I would have loved it if it wouldn’t tell you to change the location of some items that you misplaced after you unpacked. Was a tad… annoying but nothing major that breaks the immersion or whatever. I liked it.

Power to the People

This is another game that’s been published by Crytivo. In Power to the People, you… well,… you bring power to the people. It’s as easy as that, really. You build power plants, transmitters, and other buildings to sell power and turn a fat profit. Power plants produce high voltage but cities tend to only use low voltage, so you need to transform that… and there are plenty of rules but essentially, when you do it right, the city grows, and when you don’t,… Well,… You’re fired. There are a lot of things to take care of when it comes to power and all of that and while it may seem easy at first, shit can hit the wind generator quite fast and hell can break loose in your diesel generators. It’s an interesting title and time just flew by when I got through the three quick tutorials and played a bit of my own campaign. Looking forward to the full release!

Tiny Planet Protectors

Tiny Planet Protectors looked somewhat cute. It’s an exploration-based management game where you travel from planet to planet and try to clean them up while also making some profit… and it looks very cute and sounds super dreamy but I just found it very frustrating to play. The camera controls are weird, the instructions aren’t clear, and in essence, this feels like a downgraded version of Astroneer, so I didn’t really enjoy this title too much. It probably would’ve felt better if the tutorial would actually play like a tutorial and then leave you alone instead of babysitting you through the game. It would also have been better if the “tiny planets” were actually a bit bigger. It felt cramped and uncomfortable. Even if they were a bit bigger, they’d still be tiny compared to normal planets, right? Oh well.

Wolfstride

Moving onwards, we’ve got a very stylized anime-like Strategy Mechsuit Action game called Wolfstride which is also published by Raw Fury. I’m not typically into Mecha stuff but Wolfstride just looked so great… I had to try it out and give it a go. Combat is turn-based and is based on moving ahead or away to get in range for your hit. You also have to strategically place yourself onto certain tiles for stat boosts and at the same time, you may want to corner the enemy for an even bigger advantage, placing them in a “deadlock”. And then there’s also the different parts of the mech that you can target and stuff… It’s a whole thing but once you play out your first fight, you’ll get the hang of it in no time. The characters are very cool and I love that you can swap out moves and gear to customize your Mech. Honestly, this game reminded me of Tengen Toppa Guren Lagann, at least style-wise, so I was kind of hyped and now, after playing it, I’m really loving it.

Alas, that’s the end of the post. Hope you enjoyed my thoughts on these few demos over here. I’ll probably post my thoughts on some of the other demos in the next few days. Make sure to check out the demos yourself and get your own idea about the feel of things, as mentioned before. Also, wishlisting games is not only free but also helps developers out a lot, so I’d recommend doing that if you haven’t yet!

Cheers!

This post was first published on Indiecator by Dan Indiecator aka MagiWasTaken. If you like what you see here and want to see more, you can check me out on Twitch and YouTube as well.

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