Thoughts on the Game of the Year Award

So, yesterday, Belghast actually published a post on his games of the year 2020. His list featured a variety of games that I have either been eyeing or that I’ve watched or even played. I definitely recommend his post!

But this lead to me thinking… what is a “game of the year” anyway and why does it have to be just one and no more than one title?

In my opinion, the title of “game of the year” should go to a game that really coined a year. A game that you couldn’t escape from no matter where you went… a game is omnipresent on YouTube, Facebook, Twitter, Twitch, and on all other streaming platforms, media outlets and websites. I feel like a game like that is probably hard to make. A game that doesn’t get outshined by other games despite being released before any other games. I feel like that would be a game of the year.

The Game Awards nominated six games for the title: Doom Eternal, Final Fantasy VII Remake, Ghost of Tsushima, Hades, Animal Crossing: New Horizons, and The Last Of Us Part II. In the end, I had to google who won and apparently Naughty Dog’s “The Last of Us Part 2” is now the game of the year 2020 which actually surprised me.

The surprise mostly came because I didn’t really realise that it came out this year. At the same time, the hype wasn’t that big around it, if I remember correctly, and it wasn’t as present on Twitch as Ghost of Tsushima, for instance. On top of that, I also heard a lot of bad things about TLOU2 and the one instance of me watching a stream of that game… was not good. I’ll post on that eventually as well but uh spoilers and stuff.

Anyways, that resulted in me checking up on how nominees are selected in the first place and what kind of authority the game awards are to be able to just decide what game deserves that title… and well, apparently, that’s a stupid question. I mean, The Game Awards apparently are kind of a big deal and I just wasn’t aware of that, really. There is an “international jury of over 95 global media and influencer outlets, selected for their history of critical evaluation of video games” in place that decides nominees based on a lot of factors, also including categories like esports and accessibility. The producer of the Game Awards, Geoff Keighley, himself is not a member of the jury and doesn’t vote on winners or nominees. As far as the nominations go, the jury I mentioned above votes via ballots and votes on their top five titles. Based on those votes, five titles are nominated each year. In case of a tie, there will be six nominees, just like this year! 

Alas, it makes sense that there are titles by big studios like Nintendo and Square Enix while also smaller studios like Supergiant Games represented in the top six, this year. Hades probably would have been my vote as I didn’t play any of the other games (although, I did buy Doom Eternal and will play that soon). I’m not too fond of remakes, especially after what they did with Destroy All Humans earlier in 2020… and I don’t own a Switch so I won’t be able to play ACNH anytime soon. I don’t own any consoles, making it hard for me to play Ghost of Tsushima or TLOU2. In the end, I only played Hades (as far as the nominees go) and would probably have nominated Lightmatter, Drake Hollow, Risk of Rain 2, and some other titles.

Obviously, “The Game Of The Year” is not a game that coined the year… but I just feel like the title kind of implies that. It kind of implies that it’s THE game of THAT year. When you’d talk about 2020 in gaming you wouldn’t be able to talk for two minutes before bumping into that game… It is the game of the year after all… So maybe I’m a bit hung up on that name or the title or my definition but it doesn’t seem like it actually means what it, in my opinion, entails or implies.

When I think of titles that coined the year, I’d probably think of Fall Guys or Among Us. I literally couldn’t escape Among Us for the longest time, so I played it as well, got burned out, and eventually, it came back to me when friends from my old high school chatted me up and wanted to play it with me. Even Ms Magi who doesn’t really play any games was aware of Among Us and did install it on her phone at one point, resulting in us having conversations about it… although she wasn’t too captivated by it.

Anyways, Among Us probably wouldn’t be eligible for nomination since it came out two years ago… or it didn’t get nominated. 

But there’re also other categories and Among Us ended up being the “Best Mobile Game” and Fall Guys, for instance, also scored in quite a lot of categories. Hades won Best Indie and Best Action, which was lovely to see. It was great to see Carrion, If Found, Spiritfarer, Through the Darkest of Times, and some other indie games also seeing love. 

In the end, I don’t really think highly of game awards like that but I love seeing that Indie Games stand close to other games in categories like “Best Action” or whatever. I love seeing a lot of games that I’ve watched or played be nominated for big awards like that but I don’t really care about the winner, to be honest, unless it’s a game I’ve never heard of – in which case, I’d google and potentially wishlist it. So, while I enjoy seeing the nominees, I don’t like the actual award being handed to a title, as I most likely would wrap my hands around my head and wonder why that specific title got that specific award. 

This sounds like I’m constantly whining about why my favourite game didn’t win or whatever but in reality, it’s just me complaining that “of course The Last Of Us Part 2 got the GOTY award” for a minute or two before sipping my coffee and moving on. It doesn’t really matter much… I mean, there’s going to be a GOTY edition of this game that I probably won’t play. Again, more on that soon. But in the end, it doesn’t affect me. I don’t have these annoying friends anymore that would just try and annoy me by saying that they were right and that I was wrong or whatever. Honestly, I don’t care really. I just moan about it once and forget about it two minutes later as I browse who else got nominated for the indie titles that actually interest me. 

Congrats to the winners. Congrats on the nominees.
Happy New Year to everyone else!

Cheers.

This post originated on Indiecator and was first published on there by Dan Indiecator aka MagiWasTaken.

Indietail – Disc Room

Are you ready to get sliced? Are you ready for science? Are you ready to die? If you answered any of those questions with anything, then fear not, you’re on your way on one helluva ride with today’s review, Disc Room!

The year’s (not 2021 but) 2089 and a giant disc has appeared in Jupiter’s orbit. Now, it’s your job to explore said Disc… FOR SCIENCE! Explore a majority of rooms filled with deadly discs and survive until all the goals of the room are completed. Compete against your friends, solve puzzles, unlock abilities, and die! 

Developer: Terri (Vellmann), Dose(one), Kitty (Calis), JW (Nijman)
Publisher: Devolver Digital
Genre: Action, Adventure, 2D, Violent, Difficult, Indie
Release Date: October 22nd, 2020
Reviewed on: PC
Available on: PC, Switch
Copy was purchased.

Disc Room is a Race-Against-The-Time-ish Action-Adventure where you dodge deadly blades, discs, or whatever you want to call them. In about 50 different rooms, you need to keep all your eyes open and look around you in 360° to be able to dodge everything and anything. There are a plethora of disc types from big ones to small ones to homing and time-slowing discs. Dying at the hand of different blades can result in you unlocking abilities that help you survive, like the time-slow ability, the dash or the cloning-ability.

At first, the game seems rather simplistic and not that challenging – but eventually, you end up having to solve puzzles in the rooms. How are you supposed to die in less than 0 seconds? How do you die while there are four discs in the room, when there are only two, to begin? What does “Feed ????? 4 ?????” mean, and how do you accomplish it? The game grants you a lot of different puzzles that revolve around using the game’s mechanics to survive or not-survive in creative ways, which is awesome! 

Once you end up fighting so-called Gatekeepers aka Bosses and unlock new areas, each with their own themes, the game’s pace really picks up, as you get to explore each area independantly as long as you complete some goals. Just backtrack later and check older rooms out again once you feel confident in doing them! Each of the areas is special with different enemy types and new mechanics introduced. 

On top of that, the game offers a lot of replayability because of… a little friendly rivalry! I played it for the first time while watching my friend Jimmi play it on Stream. Whenever he beat a room, I was already on beating his time and surviving longer than him. I loved it when he was shocked to see that I was already at 24 seconds in one of the rooms when he was stuck at 16. While he tried to beat my 24-second-record in said room, I was beating his other records. Eventually, he got better than me, but if I try very hard, I’ll manage to screw him over again, for sure! I love it. 

I feel like the goals of the rooms and the Metroidvania-ish aspects of it (solving puzzles and problems with abilities that you unlock later into the game) really make this game special and a ton of fun, especially since these aspects are paired with tons of achievements, collectables, and the friendly rivalry integrated through your Steam friend list. 

The art style is simple but the game really doesn’t need to be more detailed, to be honest. The animated cutscenes are cute and offer a bit of mystery about the game’s story while also providing you with some interesting comics here and there. In General, the game has this web-comic-vibe that I really fancy. 

On top of that, the soundtrack is awesome! It’s a real SpaceWave/SynthWave banger that I could listen to for ages. Good thing that you can buy the Soundtrack as well over here, featuring 53 tracks. It’s anthemic, adrenaline-inducing, and just great! Might become one of my favourites!

All that being said, there are a few issues with the game. Being a game with saw blades and a lot of Violence, you may encounter a lot of Gore, which is unsettling and displeasing… but you have a warning for that on the Steam store, so that’s completely fine. My issue with it is that some of the rooms contain flashing lights and effects where the light turns dark and then bright again, which really messed with my eyes. Personally, I don’t have a problem with epilepsy but since it even fucked with my eyes, I’d imagine that other people could have real problems with it… but there is no warning about flashing lights and potential epilepsy triggers in the game, which is somewhat upsetting.

Apart from that, while I love the puzzles, I feel like it sometimes is a bit hard to get to clues on your own. A few times, I had to ask friends for input on the golden discs and what they think. I would have preferred if a room on the other side of the map would offer a clue to the puzzles in some way rather than you just have to do things.

At the same time, the game sometimes needs you to die from different disc types… but apparently, the different boss forms also count towards that, which is annoying, to say the least, because it shouldn’t be a thing. If a boss is already accounted for, why does the boss’ husk count as something separate. Otherwise, I’m completely fine with the difficulty and the challenge of the game but that little thing there just annoyed me a little bit.

Overall, however, the game’s great and provides a lot of entertainment, especially with the Achievements, the Steam Leaderboards, and the awesome soundtrack. I’d love it if more people could check this title out over here.

Post review commentary:

Anyways, I hope you’re having a great start into the new year! Personally speaking, 2020 has felt like a meat grinder (haha) – but I have high hopes for 2021! Hope you do, too! Happy New Year! Today’s review is the last one that I’ve prepared before going to my parents at the end of last year. Hence, look forward to more *fresh* content with that 2021-flavour in it!

Cheers!

This post originated on Indiecator and was first published on there by Dan Indiecator aka MagiWasTaken.

Happy New Year! – 2020 in blogging and streaming recapped

This is a scheduled post and I hope that it’s not December 32nd now as I really want 2020 to be over.

2020 has been a difficult year with Covid being an issue for the most part. At the beginning of quarantine and the lockdowns and all of that, I ended up starting to stream five days a week instead of three days. This was mainly to give people a way to relieve their anxiety and give them some entertainment and chill times. At one point, we played Amnesia and joked about the Zombie virus and how there is a fungus (similar to the virus/fungus in TLOU) that infects ants and controls them to get eaten by birds… who then spread the spores. Very interesting. We also joked about how we would fare in a zombie apocalypse… I’d try to mediate as much as possible, and I would most likely die first… yup.

At the start of 2020, I was also messing around, saying that there is always a plague in the 20s. Guess I jinxed it. Yikes.

Overall, this has been not too much of a bad year for me personally, though. While I had my fair share of panic attacks, anxieties intensifying, depressive phases, social problems, and other problems, I also had a lot of good moments, like getting a lot of traffic on my blog and hitting some bigger milestones when it came to streaming. I also managed to overcome some of those problems and learn how to deal with them. I think I even grew as a person due to some of the struggles this year, which makes me feel more confident in handling rough situations in the future better! At one point, I also joined a Stream team which wasn’t that good since I’d always compare myself to other streamers and stuff… So, I ended up leaving Wild Abandon.

The last few months of 2020 were a bit troublesome when it came to streaming, though. My internet speed was getting slower in the evenings, resulting in me dropping a ton of frames. Alas, I changed my schedule to morning streams as they seem to work a lot better for me. Numbers-wise that proved to be a good decision as well as it has lead to me meeting a lot of awesome people. I’m lucky to slowly build a community like this and I’m looking forward to growing this Crypt of mine steadily over time with more Undead joining in to enjoy games together without having to fear bigotry or toxicity.

Back to blogging: We hit a few milestones, including one year of blogging, one-hundred followers, and also my participation in both Blapril and the Blaugust Promptapalooza! The latter felt a bit off and I was certainly struggling with providing content on my blog, especially as a lot of the prompts didn’t scratch the itch too well… but we managed to get a fair share of posts out in that time and the link-backs certainly helped guide new readers to my blog, I think. At this point, hello new readers. Pleased to meet you. Even though we don’t actually meet. Uh, pleased to write you? Pleased to read you? Doesn’t really work, does it? Uhm,… I’m pleased that you’re reading my stuff. Thanks for that!

Traffic-wise, I hit over a thousand views in some of the early months with the trend increasing into later months, so that’s something that I’m really proud of. It kind of proves to me that I’m doing things right and that the topics I post about actually resonate with people. I sometimes wonder how a post will do, especially when I try out something new or when I review a game that is just coming out. Seeing the number of interactions with the post or the tweets, however, brings a smile to my face and actually helps a lot with that “posting”-anxiety that I feel at times.

“Posting”-anxiety is probably not a term that exists but what I mean by that is that kind of fear that you have before publishing anything. Similar to how my heart starts racing once I’ve hit that “go live” button in OBS, resulting in me needing about ten minutes to calm down and be my reserved self that is actually happy to be live again. It’s a bit of an issue. What if nobody shows up today? What if nobody reads my blog post? What if nobody likes the game that I’m recommending here, even though it is a great title? Will people lose faith in me as a curator?

It really isn’t that bad with blogging, but at times I just tend to overthink anything and everything, which is something I want to get better at in 2021. I want to have more faith in my blog posts and my streams, and take better care of myself & my mental health. I want to have fun with what I’m doing and enjoy it while it lasts and while I’m able to stream and blog.

Speaking of Mental Health, I’m looking forward to going to therapy again. Due to my financial situation, I wasn’t able to visit my therapist anymore and ended up having to call all of the meetings off, as I just couldn’t afford it anymore. In the same fashion, I need to eat proper food again once 2021 starts and actually take care of my needs. Showering often, going to sleep early, waking up early, getting enough rest, taking enough breaks, getting enough steps in, taking a breather every now and then. Those things are really important and while I managed to get that kinda stuff sorted for a lot of 2020, which helped a ton, I also ended up falling back into old patterns of skipping meals, staying up all night long, eating too late and hence not being able to sleep, and so on. But then again, we had that post yesterday, so uh… y’know… read that for more in-detail-stuff.

Let’s go over my blogging goals, at last:

In 2021, I wanted to familiarise myself with the Classic Editor and all of the blocks in the Gutenberg Editor. So far, I’ve only been using the Gutenberg Editor but the Classic Editor has some features that looked more than promising, as far as formatting goes. I’d also like to meddle with all the different blocks that are available in Gutenberg. I haven’t played around too much with the different galleries, as of late, and there are plenty of features that I haven’t tried at all, yet.

That’s something I want to change. I want to bring the best out of Indiecator and get the most value out of my reviews and other posts. I wanted to be more consistent with the Monster Hunter Log and the Late to the Party posts as well as the occasional Stray Sheep and Lookout Post… post… yup.

I want to try out new things and see how it goes. Something that I haven’t tried at all, yet, is uploading playthroughs to YouTube or embedding the first hour or so of gameplay into my reviews to give people a better look at the game. There is only so much that I can do as far as explaining goes… and people will have the option of watching it or not watching it. Obviously, rendering stuff is going to be a pain in the butt, as well as editing videos again… as that’s something that I haven’t done ever since I got that workshop for Magix back in 2012 or 2013… so no clue really if my knowledge is going to be good enough for other programs. I’ll look into it, starting this year.

Apart from that, I started doing digital art in Krita in late-2020 and been really enjoying doing panel art and emote art for my own stream and other people. I have yet to think about whether or not I wanna take commissions but I’ll let you know when I do. I’d love to get into animation and bring some of my emotes to life on-screen… looking forward to GIF-creation and potentially creating some animated alerts for the Stream as well.

As far as streaming goes, there are a plethora of goals that I have in mind for that:

There plenty of things that I’m working on right now and it all is a Work in Progress! So stuff changes and improves over time! Patience is key! The other day someone offered to animate things for free for people, so I messaged them if they were serious and if I could really ask them to do something for me… free of charge. As I was completely broke at the time, I was more than happy to hear that I’m able to get an ultra-awesome Stinger transition for my Stream as well as a super-duper-awesome animated “Starting Soon” screen that is in-line with my current branding. I’m really excited to implement that into my stream and once it’s out I’ll write about it again and credit the artist and all of that. Really looking forward to seeing how people react to it! I, for one, am deeply in love with it!

Aside from that there are some other goals:

  • Always say “yes”, unless uncomfortable.
  • Use Drama experience! (for entertainment, voice tone, volume, acting, etc.)
  • Educate myself on Mental Health and LGBTQIA+ related topics so that I know more about them and so that I can spread more awareness on those topics and how to handle questions on those topics.
  • Make the Stream more accessible. (Closed Captions, Content/Trigger warnings)
  • Be more positive in general about myself and towards others.
  • Work more on my emotes.
  • Be more consistent.
  • Think up more creative ideas for the Stream and the Branding.

Now, the post is already really long, as is, but let me just quickly clarify something: When I say “always say yes” then I mean that you take an opportunity in chat and turn it into something entertaining. It’s basically the backbone of improv and I want to use more of that and my Drama experience in my streaming to an extent but I don’t want to tolerate trolls, bigots or toxic people, so I won’t *always* say yes… just when it’s an opportunity. The other day, someone said something about One Direction, so I took that and said that I’m their biggest fan. Then I mentioned something stupid about how my favourite song by them is “Sucker for you” (which is obviously not by them) and how my favourite member of that band is Logan (who was in some other band as well), resulting in someone in chat really liking it. When someone comments on how I died, I’d say that I can’t die since I’m undead. All of that is merely an illusion. When I’m not good at the game, I can play it off as giving people a chance. When I am good at it, I can act as if that’s always the case with an ironic wink or whatever. There are plenty of ways to turn something boring and use it spontaneously to make it work for you and I feel like that’s something that I want to do more often.

Consistency and Quality are the backbone of streaming, so I want to up that, obviously. I want to brainstorm more on my branding which is what I do at basically any given time… Being more positive about myself and my looks and whatever is important for my mental health, so it ties into the goals from yesterday as well, but it is also important for the stream itself since a happy Magi is going to be more entertaining than a depressed Magi.

Talking about Mental Health and LGBTQIA+ related topics has been something I’ve enjoyed a lot in the past… educating myself on that is completely understandable as part of that. I want to understand what people go through and I want to be able to help. And at last, accessibility,… is tricky to deal with. There are a lot of things that I need to do but I haven’t figured them out just yet. Eventually, I’ll be happy with how accessible my stream is, but until then I’ll have to educate myself and look things up and try stuff out. Closed Captions are the first step towards that!

Either way, I hope you have a nice start to 2021. It’s definitely going to better than 2020, I think… Take care of your mental health and your needs. Take breathers whenever possible and don’t overwork yourself. Even with vaccines on the way, try to stay safe and try to not endanger too many people. I’ll probably wear my mask forever since I’m just not used to not wearing it. Do you have any resolutions for this year? Let me know!

Again, Happy New Year!

Cheers!

This post originated on Indiecator and was first published on there by Dan Indiecator aka MagiWasTaken.

Indie Games in 2021 to wishlist right now

2020 had plenty of great releases. For starters, we had plenty of games that left Early Access and were well received when their 1.0 arrived this year, like Hades and Risk of Rain 2. There were also completely new releases this year that I really liked, like Milky Way Prince or Lightmatter, and a lot of other titles. 2020 has been quite a year but at least there were a lot of games to keep us company and brighten our days. At least, they often made my days, at least a bit better.

But everything has to come to an end and so, with the new year on the marsh, I wanted to talk about releases that are coming up in 2021 and that I’m looking forward to. I hope you’re going to enjoy this list. It’s not in any particular order or whatever but rather just titles off the top of my head that I have been excited about.


Eastward

For quite a while now, Eastward (developed by Pixpil, published by Chucklefish) has been sitting there on my wishlist, waiting to get released… and the release date has been sitting there as well on “Soon” but I don’t know if it’s going to be out sooner or later… I just hope that it’s going to be there in 2021. It’s an RPG game full of love and attention for detail. From what I’ve seen the art style is super adorable and the world is, despite the population’s decline, relatively lively and charming. We play as a little girl named Sam and an old man named John and revolves around exploring and solving the game by switching between the characters. John has an arsenal of weapons while Sam can stun creatures with a kinetic blast. The game also features a lot of quirky character, some interesting cooking mechanics, and a story that drives the adventure portion of the game. I’m excited! 

Anno: Mutationem

Anno: Mutationem (developed by ThinkingStars, published by Lightning Games) is an Action-Adventure with RPG-elements where we become Ann, a highly-skilled combat-trained lone wolf on a personal mission. The world features a blend of 2D and 3D gameplay of Action-Platforming and Exploration with portions of it having a cute pixel art style while other portions seem to be somewhat animated, I guess? It’s a blend of different directions, which I find intriguing. Pair that with a Cyberpunk setting, a lot of exploration, and a whole bunch of action, and you basically get a cyberpunk game that I’d like to play. The plot is being described as “dark” and “twisted”, which is something I rather often fancy in games and media in general. On top of that, a lot of the visuals seem cute, so I’m looking forward to seeing contrasts in the world and how they reflect on society, there and in general. On top of that, there will be a lot of customization and upgrades available to Ann’s weapons and her skills, using modifiers and chips. Overall, I’m looking forward to it!

Stray

Just like the previous title on this list, Stray (developed by BlueTwelve Studio) also has been confirmed for 2021. It’s published by Annapurna Interactive who also published Journey and Outer Wilds, so I’m kind of expecting something special here. Or cats. I love cats. Stray is a game about a stray cat that’s trying to untangle an ancient mystery of sorts to escape this cyberpunk city and find its way home. This game seems to be a game focused on mainly exploration, which is something I generally like in games. It’s an interesting direction to take a game in, so I’m wondering how it’s going to turn out. Stray is set in a cybercity and areas around it, which is why you’ll encounter a lot of neon-lit streets as well as a friendly drone, known only as B12. The game’s developed by BlueTwelve, a small studio from south of France, and I feel like this game could be rather charming and fun to try out. Annoying people… as a cat… but in third-person? Lovely!

Garden Story

During the Steam Game Festival: Autumn Edition, I wrote a post on this title among others. The demo seemed very promising and I’ve been looking forward to playing the full game eventually. Garden Story (developed by Picogram, published by Rose City Games) is about Agriculture and Exploration and you essentially play as Concord, a small grape-person, who is trying to unify the community as the newly-appointed Guardian of The Grove! Make friends, beat bosses, explore the world, gather materials, rebuild your home, and have fun in this small and adorable title. You take on requests, complete favours, and you try to inspire the inhabitants of The Grove to make the community great again. Defend against Rot and solve puzzles, find a plethora of equipment and other items, and cultivate a home with all kinds of structures to be rebuild. Honestly, Garden Story kind of felt like a mix of Heartbeat and Zelda, so I’ve been looking forward to it.


Honestly, there are a lot of great games coming out in 2021 and then there are a lot of EA titles that may get done as well and… overall, I really hope that 2021 becomes a great year for everyone. At the least, I hope that it’s at least a little bit less terrible. 🙂 I’m sure that’s possible, right?

I hope you enjoyed this post. There are other titles that I could have put in here but I wasn’t able to link their Steam Pages yet since there are none… other titles may come out a lot later… and then there are other titles that I haven’t heard any news about ever since April or May. Alas, I may do some more posts like this one or single posts for games that I have a lot more to say about. 

Hope you have a great day and a great start into the new year!

Cheers!

This post originated on Indiecator and was first published on there by Dan Indiecator aka MagiWasTaken.

Steam Winter Sale 2020

Merry crisis and a happy new fear! It’s time for more anxiety as the Steam Winter Sale is approaching – the great disaster that leaves many a wallet empty. Hence, I wanted to talk about sales (like this one), some of my wishlisted items, and potential good deals.

So, first up: The Steam Winter Sale is here from December 22nd (aka two days ago) until January 5th (10 am PT) granting us the opportunity to save big bucks on many titles! Buy your favourite titles at lower prices than usual and earn points to buy cosmetic items and emotes for Steam’s social functions. Obviously, Steam’s competitor, Epic Games, is also running a Winter Sale but their concept of handing out coupons whenever you claim a free game kind of irritates me and honestly, most of the games that I’d like to get aren’t that much cheaper on there, even with the coupon, compared to Steam. Apart from that, I also like Steam’s functions a lot more, as well as the social aspect of it, so Steam’s the clear winner here, I think.

My issue with Sales is that they influence how you treat games and their value over time. Games are sold at a bargain during sales, so you effectively will more often than not refrain from buying a game on other times, so that you can grab it for cheaper later. At the same time, you’ll probably buy more on a Christmas Sale than on any other month as the sales are worth it more.

This idea of “worth”, “pricing”, and ” value” is a rather tricky topic and I’d like to elaborate on my thoughts and concerns about that idea in a later post… in 2021… once I’ve found some time to edit it and add pictures and stuff. 

Anyways, I didn’t really buy any games for the last couple of months due to my financial situation but since I’ll be paid back for the last couple of months, I might be able to spend a little bit of money on this sale. In that sense, there are a few games that I’d love to buy this Sale but I know that I won’t buy all of them. I’ll probably make another post on “my haul” in 2021 once I actually made all my purchases. 

Sundered: Eldritch Edition

Sundered is an Action-Roguelite-Metroidvania-Mashup by Thunder Lotus Games that features a chaotic and enigmatic hand-drawn art style as well as combat revolving around ancient eldritch powers that you either resist or embrace. The idea behind Roguevanias like this one (or Dead Cells) is actually something that I’ve really enjoyed in the past and I love it when you get to choose between the good or the bad side in games, so naturally, this title has been on my wishlist for ages. Currently, it’s 80% off on Steam, costing only 4€ instead of the usual 20€.

Fe

Zoink’s dark Sci-Fi-Action-Puzzle-title is about a creature called Fe in a nordic forest that has a lot of exploration to offer to you. Personally speaking, I have little to no idea what to expect from this title but it’s been on my wishlist ever since release in 2018, so I’m looking forward to potentially grabbing it and playing it sometime soon. The art style looks fantastic and I love the themes and the premise of it, presented by the trailer… but yeah, I know basically nothing about it apart from that. It’s currently 75% off on Steam, available at a price of roughly 4€.

Sunset Overdrive

Insomniac Games’ “Sunset Overdrive” kind of looked like Jet Set Radio to me… but with a post-apocalyptic and open world, as well as unique weapons and customizable abilities and stuff. Honestly, what I’ve seen from this title in clips and videos has looked like a ton of fun, so I’m really looking forward to grabbing this title eventually. Currently, however, it is 75% off, so check it out for sure.

Ni no Kuni: Wrath of the White Witch Remastered

I know I said that I don’t like a lot of JRPGs but I love Level-5 as a Studio and I love Studio Ghibli for their movies and art styles, which is why Ni no Kuni has been on my wishlist ever since the PC-port was announced. I’ve been looking forward to this game for ages. Alas, it’s a pleasure to see that it’s 70% off on Steam, available at 15€ instead of 50€. This could very much be the game with the biggest bargain in my wishlist.

Moons of Madness

First-Person, story-driven Cosmic Horror… in SPACE?! Count me in! I think I’ve actually seen info about this title about a year ago at or before the GamesCom in Cologne and really liked the style of it and the idea behind it, so naturally, I put it on my wishlist, even though I’m such a huge scaredy-cat. At 12.50€ or 50% off, this one’s still a bargain, in my opinion, so it’s definitely going to be a title that I’ll consider buying later.

DOOM Eternal

Hell’s armies have invaded Earth, so it’s time to clean up, eh? This title came out only this year and is already available at about 20€/67% off, which is honestly quite great. I heard that it’s satisfying to play and that the soundtrack is fantastically brutal. Alas, I’m going to consider this one as well.

HUMANKIND

Being a fan of Amplitude Studios’ Endless series is probably the biggest reason behind this title being on the list. I love strategy games and 4X games and while I haven’t played too many yet, I’d love to get into more. Humankind is going to be a title that will allow you to play through the entire narrative of humankind, letting you create your own civilisation in our world that will be as unique as you are. What values, culture and history will you push for? 

Honestly, I’m really looking forward to getting this myself eventually. The issue is… it’s coming out in April 2021 if it doesn’t get delayed. Alas, I may pre-order it now while it is about 10€ off and enjoy it later in April as a late birthday present… to myself. 

Anyways, I don’t usually do lists like this one but I thought it would be fun as a post during the holidays. Obviously, there are a lot more titles on my wishlist and Steam has a ton more Indie games to offer… but I probably own a lot of the ones that I want to play and review already… or they’re not that cheap or they’re games that I’d buy at the full price anyways. Personally speaking, I don’t like spending too much money on Games these days, especially as I’ve been having less and less time to play games and as my library has been growing more and more as of late, too. Part of the reason for that is most likely Humble Choice as I’d sometimes forget to pause it or as I’d sometimes go for it even though I have too many games to play in my backlog… stupid decisions and no decisions, eh? Alas, there are plenty of unplayed games in my backlog and I’m looking forward to getting through the pile eventually. I’ll just have to practice self-discipline more often during sales like this one and limit my funds to spare more. 

Hence, I feel like a spending limit of at most 60€ would be quite appropriate. That’s basically my free-time-funds anyways per month and I guess I could go a bit above it as well if I end up buying Humankind, considering that I’ve never bought a birthday present for myself. 

That’s what people do sometimes, right? They buy something nice for themself, right? Right? 

Uh, either way, I’ll have to see how much money I have available to myself at the end of this month. I’m basically getting my funds from the state soon and will have to pay my rent and bills anyways, then I’ll have to decide my spending limits per week for food and stuff in January… Then, I’ll need to consider what to get for my little sister’s birthday… and when all of that is done and dusted, I’ll have some left-over money that I may save… or I may use it for “free-time-funds” aka buying games. Will have to see.

I hope you’re enjoying the Christmas holidays! Take a breather and relax for a bit. Enjoy your time. 2020’s end is nigh, so it’s time to hope that 2021 is gonna be better. Have some nice time off and some have a great start into the new one!

What purchases are you going to make if any at all? Have you considered games and not gone for them? Has a sale ever changed your mind of going for a game despite initially not having wanted to? Let me know!

Cheers!

This post originated on Indiecator and was first published on there by Dan Indiecator aka MagiWasTaken.

2020 hasn’t been that bad EA-wise

2020 wasn’t that bad when it comes to indie titles that left EA. While the world is going to shits, the gaming industry pumped out a fair few titles. Hence I thought I should maybe write a piece about a few of the games that reached their 1.0 his year and that I really enjoyed playing for th past couple of months.

For starters, Hades just recently got out of Early Access and its 1.0 launched, introducing an actual ending, new music, artwork, late-game unlockables, a new aspect for the twin fists and a lot of other stuff. Honestly, the last time I played Hades was in March after some update but I forgot which one it was and there have been a few bigger updates between then already. Hence, I’ve got to visit Hades again to leave Hell for good… again. Especially since achievements seem to only now have been introduced, I can’t wait to unlock more stuff. The new weapons seem really cool and the addition of Hermes and Nyx seem quite interesting, although my sources are just hearsay at this point. I just updated it and I have yet to play it, though I may do that some time this week.

Hades is one of those titles that seemingly did everything well. It’s a fun and fast-paced action-rogue-lite with nice progression, some interesting customizable parts and items that you can change each run and on top of that it’s depicting mythology more or less accurately which I really adore. The characters in the game are fun, each with their own stories and quirks and perks. The music is just awesome… but personally, I don’t like the aspect of traversing the same “biomes” over and over again, so that’s something that I don’t like about Hades, although I know that it’s hard to change that since we’re in Hell, after all, right? The switching bosses, though, with their own lines and everything are really nice and the favour system? A ton of fun to play around!

Just a while ago, on August 4th, Littlewood also got out of Early Access, adding a whole bunch of new events, new characters, new special moments, and other features and I’m quite glad about that. I started playing Littlewood not too long after it got released into Early Access and I was done with all the content after a few hours, so I decided to wait for more updates… and then August came and I spend an awful long time in this game.

The problem I have with Littlewood is that time moves a lot faster outside than inside. Just like with Stardew Valley, I ended up binging it a whole bunch for a while before eventually just not bothering with it anymore since I didn’t have the time for it just yet. Don’t get me wrong: I enjoy Littlewood and Stardew Valley to bits… but then RL stops by and you just never really feel like playing it again until you start it up, binge it for six hours, and then close it again for another few days to weeks. Oh well.

And at last, my favourite title to leave EA this year is probably Risk of Rain 2, whose 1.0 dropped on August 11th, 2020. The 1.0 added a whole new boss enemy, some new mechanics, a new survivor, and an actual ending, which I find really nice. For the past couple of days, I’ve been playing a lot of RoR2, especially as I’ve discovered a few neat builds that I do enjoy playing a bunch and especially as I unlocked some more character perks and the latest survivor, the Captain!

I’m looking forward to the updates are to come in the future, but overall, RoR2 did really develop quite nicely, from a game where the teleporter was hard to find in the swamp area and where some bosses would just oneshot you (rip magma worm) and where fire was super op… to a game where can still get oneshot (ugh, void reavers) but it got balanced quite a bit and it’s essentially a ton of fun. Right now, I’m trying to unlock all of the artifacts on top of some of the items that I’m missing… and then I’ll attempt to get some Monsoon runs going before eventually heading into the new alternative mode: Eclipse!

Either way, that’s it for today’s post. I probably forgot some other titles that came out of EA this year but these few were quite memmorable and I did look forward to their release. An honourable mention would be Factorio but I didn’t play that game at all, yet, and I’m not sure if I’ll ever get into it at all… and then there’s also Terraria 1.4, although that one wouldn’t fit the theme, would it? I mean, it’s not a 1.0 but it was as hyped up as an actual new release.

Cheers!

TSS#42 – #LoveYourBacklog Week 2020

This Friday is Valentine’s Day and you know who most of us probably haven’t shown any love to, yet? The backlog of games in our library!

Kim from Later Levels wrote about this topic on her blog and started a movement of bloggers out there sharing some love for their backlogs! Yay!

But then again, it doesn’t affect me as much as it should, really. I take my time getting to games I want to get to, and ever since I started blogging and streaming, I’ve been able to cover a lot more games than usual, resulting in my backlog only being at a whopping 723 unplayed games! Yay! Out of a total of 823 Games and about 325 DLCs! If you wanna stare at my massive library, you can do so over here at my profile.

I could swear that my numbers here were bigger and that I was well above 900 games, to be honest, but maybe Steam stopped counting DLCs as their own games, resulting in the shrink at these numbers. Anyways, this week there are bloggers all over the world who are essentially nominating games for a few different categories! On top of that, there is going to be a whole month dedicated to one game out of our backlog and personally… I’d be excited about that, although I’m not sure if I’ll be able to play too much in March. We’ll see about that. 

Anyways, let’s begin with the Nominations!

A game you’re eager to play, but haven’t yet started

This one would be Sniper Elite 4 or Lightmatter. I own both of these games and they both seemed quite interesting. Since I love sniping in shooter-games, I thought that SE4 might be a great addition to my backlog, especially since it was rather cheap at the moment. And as for Lightmatter… it seemed like an interesting Indie Game but even though I installed it, I haven’t been able to play it, yet. 

Now, Lightmatter is quite interesting and I already planned on featuring that in the next Indietail-Review, but as far as SE4 goes… I don’t think that I’ll get the time to play it any time soon as I currently am playing the heck out of Monster Hunter World!

A game you’ve started several times but haven’t yet finished

A game that comes to my mind in this category is Undertale. Honestly, it’s a great game and what makes it so great is especially the community around it. The music is the best part about the game and the humour and characters are written quite well, but I never got to finish it. I started it up again the other day and only played so much of it before eventually uninstalling it again. Maybe I’ll play through it one day… but not for now.

The most recent addition to your library

My most recent additions are The Pedestrian and Coffee Talk. I bought them at the same time in the same purchase, so I guess I’ll have to nominate them both. 

The Pedestrian has been great so far! I’ve only played it for two hours on stream before getting to a point where I was just really tired and wanting to head to bed. And afterwards, I didn’t really get a chance to play it (yet! Will soon play it again, I promise!). The soundtrack, presentation and the puzzles are just incredible and it has this unique idea that is just… delightful. I love it to bits.

As for Coffee Talk, I played it for about two hours and then didn’t touch it for a week but I also am planning to play through that before eventually turning it into a review-post. So, you’ll have to wait to hear my opinion on that one, I guess. So far, though, it’s been just lovely. 🙂

The game which has spent the most time on your backlog

The game that spent the most time on my backlog is apparently Realm of the Mad God but I’m not sure if it counts as it’s been last played on March 23rd, 2014 for an hour (that was my birthday six years ago!). A while later, on July 19th, 2014 Gun Monkeys and East Indie Company Gold found their way into my library but I could play these titles back then, so I ended up not playing them at all “for now” (and here I am, six years later, still not having played these games).

The person responsible for adding the most entries to your backlog

That person probably is past-me who went for every game-giveaway there was back then in order to receive tons of free games. My first ever game on Steam was Dino D-Day. I didn’t buy it but received it for free via Indie-Gala if I remember correctly. Back then I ended up getting a ton of other games as well and I really liked playing a lot of them. The first-ever game I bought was Don’t Starve Together, though, which I’ve played for only twenty hours in the last four years. That’s quite sad, isn’t it? Apart from that, present-me occasionally grabs a title here and there from the steam store and Humble Bundle also provides me with a lot of cool games for a nice price that helps charity organisations around the world, so I guess those people are responsible for that.

Anyways, this is basically my post. Follow the hashtag #LoveYourBacklog to find out about other people’s posts! Share some love to your backlog or try to get to it at your own pace without stressing too much about it. I personally get bored quite often from just one game and swap to the next one when that happens but right now I really am busy with Monster Hunter World, so that probably won’t happen any time soon for me personally. We’ll see.

Until then, cheers!

TSS#41 – We did a 24 hour stream

Happy new year everyone!

It’s been a while since I posted something on this small little piece of work that I’m calling my blog. 

So far, it’s been quite busy university-wise but I still kind of managed to squeeze in a little bit of gaming-time in my free time and I streamed all of it. Whenever I played games, I ended up streaming it on Twitch and that, after a while, lead to me reaching 50 followers on Twitch. And that’s awesome!

But that also meant that I had to do something, that I was once upon a time joking about. I once said that I’d do a 24-hour stream when I reach 50 followers on Twitch, but that was more of a joke, to be honest. But I guess people got caught up or wanted to support me or wanted to see me suffer, so they pushed me a lot whatever their reason was! 

I received a couple of retweets, raids, hosts and people eventually stopped by and followed for real even without knowing anyone, so I reached that number last Monday and ended up setting up the stream for last Wednesday. 

Now, Wednesday isn’t optimal, since I usually have University from 10 am until 6 pm but on that day I decided to skip a few classes, get a little bit of rest and just start up the stream at 9 pm CET. Thursdays don’t have any University-activities for me, so I’d be able to make it through the stream (hopefully), not miss out on any classes and at the same time not mess up my sleep-schedule as I’d go to sleep only an hour after 9 pm CET on Thursday, like a (more or less) normal human being. 

It kind of worked out as planned if it hadn’t come to a few things:

  1. I stayed up until 5 am to finish up my math assignments and then ended up oversleeping and hurrying up quite a lot to get those assignments delivered. 
  2. I didn’t nap after University because of me stressing over countdown-timers, scene layouts and other things that I haven’t set up yet, on top of me trying to support smaller streamers on Twitch by lurking in there chat, while also working on these blog-post drafts of Monster Hunter World that I have been trying to finish up! In the end, I ended up lurking in chat, tidy up the room a bit, and create a a “BRB”-Screen and a 24-hour countdown timer. 

So, I went into the stream at around 9:20 pm while a bit sleep-deprived, manned with a whole lot of coffee, no plan of what to play, an audience of a few people that’d support me for the first few hours of the stream and two pizzas. I was rather prepared for it all, even if the starting-condition sleep-wise weren’t met.

My plan for the stream was to play games for as long as possible and to not go too much into niche-territory of games so that people wouldn’t get too bored with it. After all, Twitch is still a platform for entertainment, right?

Hence, my first game of the stream was Dungreed (review on that coming out soon) where I cleared a couple of runs before switching over to Destiny 2 where I’ve completed a few gambit & gambit prime matches as well as a quest, a few bounties and two strikes; that is if I remember correctly. It was rather fun until someone noticed that it was buffering. My PC has been downloading games all-day-long and therefore has been running all-day-long, too. I should’ve restarted it. 

So, after a quick little restart (about 5 minutes) that I decided to add to the stream-time later (so we’d stream until 9:25 pm on the next day, I ended up playing more Destiny 2 before I got the BEETLE error (I’ll have to fix that eventually) and had to switch games again. That was the time where I swapped over to other games like Risk of Rain 2, Omensight, Stardew Valley, Monster Hunter World, The Red Strings Club, NieR: Automata, Catherine Classic, Overwatch, League of Legends, and Yonder: The Cloud Catcher Chronicles (not in that order btw). 

The stream was a blast, although it was rather stressful as well. I got blessed with multiple raids, host and lurks as well as people actually chatting with me, trying to cheer me up and keep me awake. I enjoyed that a lot. I was about to do a section with a detailed report and shoutouts to everyone, but I’m not so sure if that’s what people would like to read and I also don’t remember everything properly right now.

I’d like to thank Queen_Gummybear, SeptumChild, PNGcat, Jail_07, Ruxa_TVLobsterpants98, Tessa (other link), MsNoxiDreuCheeseArrogantLifeFaustDaimosChyloRen, itzzRaveline, Butterscotch_27, Nickodimas, and MarsaOvO for the time they spent in the chat and for the support they gave me throughout the stream! 

I’d like to thank itzzRavelinePagan The Wanderer, and signup25 for the hosts!

I’d like to welcome in all the new people that followed and came in to the stream, was nice getting to know ya!

I’d like to thank Butterscotch27 and Nickodimas (again) for making a few hours of the stream even greater than the other ones. They sticked quite a lot of time through with me and were possibly one of the reasons why I didn’t give up during the whole duration even with my migraine coming back up and with me being so tired at some points.

In the future, I’ll be streaming more, I guess, but I’ll also try to post more on my blog, although I’ll probably limit to bi-weekly or monthly posts. As for reviews, I’ll soon post a review on Dungreed and one on Yonder: The Cloud Catcher Chronicles. 

If you’d like to see some of my first impressions of these two games, you should check out the vods on my channel

Either way, I hope you enjoyed this post. If not, that’s too bad, I guess. Uhm… anyways, have a nice day. I thought I’d summarize everything into one thing and well.. 

Cheers!