October is coming up and what better way to celebrate the spooky season than with a spooky game? Check out today's game as we feature a dark, mysterious and disturbing title that I'm really looking forward to!
Today we're checking out an interesting roguelike-mech-building game called Jupiter Moons: Mecha! Enjoy!
Today I talk about Monster Train again,... or more specifically about the Melting Remnant and the Umbra because I love those clans!
Today's review is about Monster Train, a deckbuilding-roguelite where Hell has been frozen shut and you're trying to melt it by delivering cargo on a train. Hell yeah!
Magic: Legends is shutting down, let me bash it while it's dying. Today I'm talking about what went wrong with it (in my opinion) and why its end was inevitable.
Today, I'm checking out the micro-RTS-Roguelite-Deckbuilding Game Necronator by Toge Productions and Modern Wolf! here's my full review!
Not too long ago the Open Beta for Magic: Legends started... and hence, I figured I may as well write about my experience and my first impressions!
Trapped in a hamster wheel of slaying, gearing up, building and dying, it is our duty to save the world. Will we ever get out of this loop? Not too sure. I love this game too much. Here's why!
Today, I'm showing you Iris and the Giant, a lovely card-based roguelite game that dives into the imaginary world and psyche of a young girl that's suffering from depression and anxieties.
Turn-based combat, chess pieces, and... permadeath?! Check out my post on Pawnbarian to see what that's about!
Today, we're taking a look at Call of Myth, a Lovecraftian CCG by Kadath studio that is coming out soon! Strap on and don't get driven insane as we try to play our cards right!
"Roguelike flavour, card game pacing, dungeon crawl, chaos embracing. Shadows cast a truth to see. In the darkness, you can visit me." Join me as I venture deep, fear not you don't have to take a leap. Since if you're looking for something to play that's new, I've got you covered with my Ring of... Continue Reading →
RNG was always has been a part of the rogue-like genre, from what I've seen. Surely, some games don't rely on RNG at all, be it in the form of items, levels, enemies or stats. Some games don't need to have that element of chance and randomness in their code but I wouldn't call "RNG"... Continue Reading →
April's Humble Choice offered you the option of downloading a DRM-free demo of Ring of Pain (v0.8.21) if you signed up for the choice, so I not only got some nice games this month but also got to see how much the game changed ever since the demo I played last year in August! But... Continue Reading →
The Witcher has Gwent, World of Warcraft has Hearthstone, and League of Legends... has Legends of Runeterra! For League of Legends' tenth anniversary, Riot Games announced not only that TFT is coming to mobile but also that there will be a mobile-variant of the base game, a class based tactical shooter (that kind of reminded me... Continue Reading →
The genre of Hack and Slay games is known for its combat, its looting and levelling, and its big and dark areas? Well, yeah, mostly, but there are also games that don't follow that same pattern out there! Today's game is a card-based ARPG called Book of Demons that dares to change up the formula of hack and slay games a little bit and mix it with a well- "crafted" world and some interesting mechanics.
Today we're taking a look at Minion Masters, a card-based Strategy-game by BetaDwarf! It's a free-to-play-game with some interesting mechanics and while I'm not sure if it counts as Indie, it certainly isn't a triple-A-title! In Minion Masters you play as a Minion Master against others, increasing your rank when defeating them and dropping in... Continue Reading →