Today I talk about what I like to see in an e-mail regarding my reviews... and what you shouldn't do as a streamer/YouTuber/blogger in press requests.
Today I ramble about pastimes and set-up times and that sorta stuff.
Spoiler Warning: I'm talking about spoilers today!
Today I talk about boycotts or more precisely the one about Blizzard/Activision.
I'm fully vaccinated now. Today I wanted to share some thoughts and essentially I wanted to talk about my experience, side effects, and my values.
Recently, I've come across an opinion that I disagree with and I figured I should write about why I personally disagree with it so much.
Today I share my excitement about the Steam Deck. In essence, I didn't know that I needed it until I wanted it.
Today I wanted to talk about why I love the Anime genre of "Isekai" so much. Tune in for a nice little post on this with a lot of recommendations. :)
Here are my thoughts on Netflix' new show Q-FORCE, or rather it's trailers. I have no clue how this got approved!
Today I wanted to talk about Dream and how he may not handle his stans too well, especially in light of the drama he stirred up again as of late.
NieR Replicant's multiple endings sparked an idea for a post today, so I decided to write about what makes choices meaningful and how I think multiple endings could be implemented well... or rather I share my thoughts. Come discuss it with me!
Forager is a great game, I'd say,... but recently allegations about the lead developer came out and I honestly believe it judging from Mariano's phrasing. Here are my thoughts!
Games can contain a plethora of triggers which is why I wanted to talk about how to make games more accessible or how some games should handle those triggers while also questioning if it's possible to prevent triggers completely.
Gatekeeping sucks and apparently people still do that to "roast" others because of them playing games on an easier difficulty... and that sucks. Hence, some thoughts on difficulty and accessibility.
Is fast travel necessary? When is it annoying? When is it making the experience worse and when is it actually any good?
Today, I'm taking a look at Guilded.gg and see if it's going to be a competitor for Discord... or why Discord should take some ideas for its own product!
Here's an update on the Frogwares-Nacon-Situation with new information that I misinterpreted, misphrased or didn't know about last time.
Sometimes games feel underpriced or overpriced but where exactly does that feeling come from and is it justified? Here are my thoughts!
I've been meaning to write about this topic. Games tend to be frustrating... especially Roguelikes... but burning out from them and taking a break from them isn't a bad thing. Enjoy!
The Sinking City was supposed to be released last year but then... stuff happened. Lots of stuff. What happened, you may ask? Well, let me enlighten you on the legal troubles between Frogwares' and their "publisher"!
Today I'm talking about a rather negative experience I had with a developer that mailed me once.
Genres are a double-edged sword on Steam as they are neat and come in handy but can often be misleading. here are some thoughts!
Roguelike or Roguelite? That is the real question! Today I wanted to share some thoughts on that topic and my personal definition that I tend to go by!
To complete or not to complete, that is the question here! Here are some thoughts on achievements in video games!