Indietail – Before I Forget

In today’s Indietail, we’re talking about „Before I Forget“ by 3-Fold Games, a one-hour-long narrative experience, that shows us the story of Suni and Dylan Appleby. Developer: 3-Fold Games Publisher: 3-Fold Games Release Date: July 16th, 2020 Genres: Indie, Exploration, Walking Simulator, Narrative, Adventure Reviewed on: PC Available for: PC Copy received from Humble Choice. […]

Indietail – Train Valley

Trains are quite cool, aren’t they? They look cool and they’re fast and it’s a disaster when they crash into each other and I lost my train of thought, so I’ll just say that today we’re taking a look at Train Valley, a casual train-sim-puzzle by Flazm! Developer: Flazm Publisher: Flazm Release Date: September 16, […]

Indietail – Void Bastards

What does it take to become a good mercenary? What does it take to outwit your opponents, to survive? What does it take to escape the Sergasso Nebula? Well, according to today’s game, Void Bastards, it only takes water, prisoners, and a whole lot of sneaking. In today’s Indietail we’re taking a look at Void […]

Indietail – Clunky Hero

Some heroes are known for fighting windmills! Some others are known for getting tossed coins at! And some others… well… they have buckets on their heads and fight evil stuff to save their wife! In today’s Indietail we’re talking about the latest demo of ClunkyHero! Developer: Chaosmonger Studio Release Date: March, 2021 Genres: RPG, Action, […]

Indietail – HARTS ISLAND

You’re instantly there… on Hart’s Island. Home to millions of corpses. Corpses of the unknown, the unidentified, the poor and the sick, dead bodies found somewhere or people too poor to get a private funeral. Among them, an actor called Luck Miller. Developer: ben lunato Publisher: ben lunato Genres: Walking Simulator, Adventure, Narration Release Date: […]

Indietail – RogueJack

RNG was always has been a part of the rogue-like genre, from what I’ve seen. Surely, some games don’t rely on RNG at all, be it in the form of items, levels, enemies or stats. Some games don’t need to have that element of chance and randomness in their code but I wouldn’t call “RNG” […]

Indietail – Catlateral Damage

If Earth was flat, cats would have thrown everything off of it by now.  In today’s Indietail, we’re taking a look at a game about doing just that: Flipping stuff off shelves, tables, and basically making a mess. After having been left alone by our dear owner, we’ve got to trash the owner’s place. We’re […]

Indietail – Kill It With Fire: Ignition

It’s springtime… for spiders… in Germany! (Uh, I hope nobody minds that reference…) Yeah, spring has already kicked in with its sweet scent of flowers and lawns, with pollen flying through the air (I’m not bothered by it), wasps bothering me on my balcony, with sunny and rainy days and generally a forecast that leaves […]

Indietail – Satan’s Workshop

Honestly, I’ve been staring at this blog post for way too long and no introduction that I could make up would be better than the description that Simon Boxer, Reuben Covington, Andrew Kasapidis, Abby Synth, and Jessi McNally came up with. What’s that about, you may ask? Well, I’ll quote it in a bit. After […]

Indietail – Gutwhale

Have you ever wondered what it’s like to be inside of a giant whale? Or what it’s like to manage your inventory properly if you only have one spot? Or have you ever thought about the possibility that a van is currently chasing you… from ABOVE?! Well, if you didn’t really know what I want […]