TheSupportRole is SUS

For anyone that doesn’t know, I’m part of a lovely community of streamers, content creators, and bloggers called TheSupportRole created by Kim. The other day, we actually managed to get a lobby together of a few people who wanted to play some Among Us. Among them, we had DanamasX and his wife, Minx, as well as MPGFrostiOmni, and a friend of mine called Liam. Minx joined us in the later rounds while I invited Liam as it wasn’t that much fun with only five people. To my surprise, Liam and Frosti actually really hit it off and became best friends throughout each round, tightening their bond and creating a wonderful bromance that isn’t limited by death or murder. Lovely!

Among Us is one of those games that I just return to every now and then… It can be a lot of fun but I’ve been rather rusty since the last time I played has been quite a while ago. Frosti and Omni, however, haven’t played it at all, yet, so MPG and I had to teach them how it goes. Dana was somewhat experienced but in the end, everyone got the hang of it rather quickly.

During the first rounds, I was able to play as Imposter in two consecutive rounds, killing MPG first in one of them and trolling through the other one. Overall, I didn’t want it to end too fast as Frosti and Omni had yet to figure out how some of the tasks worked. At the same time, I also wanted to see some fun interactions between us and teach them what’s possible as Imposter, so I’d vent in and out of different places, kill someone here or there and generally, it was quite fun. 

For whatever reason, though, Frostilyte was more often than not the first one to be killed, so we made it a bit of an unwritten rule to not kill him first if we have the option of not doing it. Later on, Frosti also decided to change his name to “ITS FROSTI” so that we’d know who not to kill first. 

Alas, in the next few rounds, I decided to hang out with him to protect him from harm’s way, only to then realise that my good intentions backfired on me, as Frosti didn’t wait long to kill me first.

Later on, we had some fun rounds where both MPG and Minx were being suspicious and where everyone was set to kill one of them during the meetings. Since we were only seven people, we ended up playing with only one Imposter, meaning that we could have gone for a 50/50… but for the sake of having fun, I didn’t mention that strategy of voting off one of them and then voting off the other one in an emergency meeting… On top of that, it was actually me that was Imposter, and they just stumbled across people’s bodies. At last, I ended up fat-fingering and pressing “Q” instead of “W”, killing Minx by accident and alas, falling into Meghan’s hands who quickly reported the body before deporting my body, leading to the Crewmate’s win. 

Regardless of that, it was fun, though. I had a blast playing it again and since nobody was taking it too seriously, there wasn’t too much gaslighting going on in most of the rounds, resulting in me looking forward to playing it again soon.

I hope we get to record or stream more Among Us next time so that we can share it with more people. I’d love to link clips of it somewhere in this post if it weren’t for the fact that “recording” or “streaming” the play-session didn’t come to anyone’s mind. Maybe next time!

Cheers!

This post was first published on Indiecator by Dan Indiecator aka MagiWasTaken.

Indietail – Among Us

A while ago, I watched John Carpenter’s “The Thing” with a few people on Discord and enjoyed it quite a lot. The actors are doing an incredible job at conveying this feeling of anxiety and distrust they have… I mean, there is a thing that is possessing bodies, acting like them, and killing people there… But then I noticed that it’s really similar to a game I wanted to review: Among Us. Obviously, the similarities are there as Among Us even features a map inspired by the movie, Polis!

Alas, today we’re taking a look at Among Us by Innersloth, the popular party game of teamwork and betrayal.

Developer: Innersloth
Publisher: Innersloth
Genre: Space, Trustlike, Social Deduction, Social Deception, Multiplayer
Release Date: November 16th, 2018
Reviewed on: PC
Available on: PC, iOs, Android
Copy was purchased.

Among Us’ premise is simple. There are four to ten people on one of the three maps with one to two Imposters among them (roll credits!). The crewmates’ job is to finish the tasks to ensure victory. Meanwhile, the Imposters have to try and deceive everyone into thinking that they’re crewmates while also killing off people. To do so, they can kill people, vent into places, lock doors, and sabotage.

“Oh, hi, Skully!”

The main portion of the game, however, is social deception. Just like with other social deception games or trust-likes, as someone called them, you try to gaslight, manipulate, and deceive people. You want people to trust you so that you don’t get voted out. When a body is found, people will report it. The people near the body or whoever’s not accounted for is obviously the Imposter. Once a meeting is called on emergencies or when a body was found, everyone has time to discuss the matter, clarify where everyone was, deceive, or do whatever to prove that you’re innocent. Just like in other games, the crewmates then decide to vote someone out while hoping that that person is indeed the Imposter.

Unless you play with the proximity chat mod, you’re not allowed to speak during the actual rounds. When you die, you stay quiet. Meanwhile, you can only talk during the meetings. The Proximity Chat Mod allows you to talk to nearby people, which can be quite fun. There are also other additions to the game that can help you discover a playstyle you and your friends like.

All of this may sound complicated but you get the hang of it once you play a round or two. Be it at small gatherings, with friends or online with random people, you’ll be able to play it without much trouble.

Close enough to not be sus.

The more complicated bits are tactics like marinating* people (*marinating means that you’re “sticking around to give them a sense of comfort and trust when near you”) or the faking of tasks. While it is fun for the first few times that you play the game, it can be also rather taxing as you lie and deceive your friends only to backstab them in the end. At times you trick people into believing you while you gaslight others and accuse them, falsely, of being the Imposter even though you did it.

So, do I like a game like that? Not really. I don’t feel too good about it, so I can’t really play too many rounds at a time and I get tired of it quite fast and leave early most of the time. For a game that is available for free on the mobile versions (both Android and iOs), you can get a lot of entertainment out of it. The low cost of four bucks on Steam also helps with having access to it and inviting friends to play it with you. I easily got thirty hours of entertainment out of it, which is absolutely worth it, although that was partly due to alternate rulesets as well.

In Among Us, you’re able to customize the game’s rules to fit your needs as well. Want to make the game more challenging? Turn off confirmed ejects and visible tasks. Want to make the games shorter? Lower the tasks and the kill cooldown. Want to play Hide n Seek? Change the Vision settings for crewmates and imposters to fit that playstyle. In the end, it allows you to have a pleasant experience no matter who you are, as long as you have the right people.

Just the routine check up in the medbay I guess.

The online portion of the game sucks, however. Lobbies are either toxic with people having “bad words” in their names and these randoms just randomly voting you out. The absence of voice chat makes it hard for you to defend yourself, especially since the majority of these random peoples in public lobbies seem to be unable to write full sentences if at all. It’s hard to have fun in public lobbies, in my opinion, frankly because the game got so popular that a lot of kids ended up getting into it. Alas, I’d recommend private games.

Even with private lobbies, however, the game’s popularity is harming the game more than it helps. I’m sure the developers are aware of this but at times it can be rather hard to get into games, even when they’re private, as there are times when the server is just full with too many people logging into the game.

Apart from that, I would love it if you were able to change the number of Imposters as well as the map in the lobby-settings. If you want to change the map, you’ll have to quit and enter a new lobby. If you take too long to decide, everyone gets kicked. With a lot of settings being in the lobby, I don’t get why the map, the number of crewmates and the number of Imposters are only accessible in the pre-lobby-settings.

But at the end of the day, I end up excusing those small issues as it is a rather cheap game that can be played with people anywhere and everywhere.

Purple just claimed that white killed someone in this public lobby I joined. Everyone voted white. White wasn’t it. I called an emergency and voted purple. We won. I got banned from that lobby because I’m making sense. Fun.

Lately, I’ve enjoyed the Hide n Seek ruleset where Imposters see nothing while Crewmates see everything. At the beginning of the round, the Imposter announces that they’re “it” and they’ll count down to zero. The Imposter has to “find” people (aka kill them) while the Crewmates try to avoid the Imposter at all cost while finishing their tasks. Another ruleset that I really liked is “Chaos” where you’re allowed to talk whenever and where you can’t talk at all during the meetings. Vote time is decreased to 15 seconds with no discussion time. You have to vote people or else you’ll get voted off next. Once the meeting is over, everyone tries to finish their tasks while keeping quiet about previous rounds. As the name suggests, that’s really chaotic, especially as anyone that reports the body sounds suspicious when they can’t defend themselves.

In the end, it’s a fun game with an adorable art style, gruesome kill animations, an okay soundtrack but a lot of value for the little money you spent, if at all. Due to crossplay, you can enjoy the game with your friends on Steam, iOs, and Android without any issues, allowing a lot of people to join in. In the same manner, you can try and alter all of the rules, resulting in a pleasant experience that can be customised to fit your needs. Hence, the recommendation.

Although, I’d say that you should leave the game be a game. If you end up taking the gaslighting and everything into the Real Life, you may end up destroying friendships. Oh well,…

Cheers!

This post was first published on Indiecator by Dan Indiecator aka MagiWasTaken.