So, in our last adventure in the New World, we were able to defeat the not-spider boss of MHW, Xeno’forgothisname. In this one, we’re talking about a visitor from a different world…
So there’s this goblin-like creature that reminded me of Smeagol and it got captured in an unusual habitat. Shortly after arriving there, Geralt of Rivia shows up through a portal and complains about portals… and then we hire him to fight the Leshen, a dangerous creature that arrived in the ancient woods from the World of the Witcher franchise.
Alas, we play as Geralt and can use our Witcher senses to search for clues and find out about the whereabouts of the monster. We are also able to use a variety of different weapons, including the Ignis sign (a fire spell of sorts) and the silver sword. The Ignis sign has a cooldown and ignites the area before us while all the items are just re-shaped weapons with different stats.
So, naturally, I went the Witcher way and tried myself at the quest, using the Silver Sword. Naturally, I went to a few different spots and collected evidence of a monster controlling the Revultures that brought down a herbivore by themselves, despite them normally only eating dead stuff. Then we got to save one of the researchers and a Pukey-Pukey that were trapped by living roots.
Once we arrive in the middle of the forest, we get to fight the Leshen, an ancient beast that can control the plants and animals of the forest. The fight is hard and, to be honest, really annoying. Depending on the choices we made earlier, Pukey-Pukey is going to come around and help us in the fight! Sadly, we don’t get a love-card from it, but I guess that’s the stuff that happens on Tumblr (just kidding, porn is banned over there, haha) or fanfic[dot]com.
The fight though takes ages. It’s super annoying. I hate this quest. I don’t even like the Witcher. Leshen teleports himself around a bunch, has ranged attacks and close-range attacks, making him super annoying to fight with the silver sword, especially as you can’t do anything without your Ignis sign. Once you use it and it’s on cooldown, you won’t be able to get close to the Leshen. If you missed the opportunity or missed him, then you’ll be in trouble. Same goes for the fact that the Leshen summons animals controlled by him that on their own are already quite strong but are able to overwhelm you easily by their numbers alone without the help of the Leshen.
My first try ended disastrously. My second try ended with me running out of time. Thus, I didn’t care about the “reality” anymore and instead went for the Insect Glaive that Geralt wouldn’t normally use. With this weapon, I was able to mount the Leshen easily, attack it differently and have proper combos with my weapons, as well as mobility and lots of dodges for the different root attacks.
And finally, I made it… and got to craft the Full Armour Set for the Witcher, allowing us to fight as the one and only Geralt of Rivia. Colouring his armour pieces makes him a power ranger, which is quite a lot of fun. His stats and skills are really strong but I don’t want to play as Geralt all the time and I don’t really use Ignis all that often.
Apart from that we also gain the ability to use Ignis freely even as a normal hunter, using an item with its own cooldown. And we can repeat the quest for the Leshen regardless of already having beaten it.
So, this day in the New World has been quite eventful but overall nothing’s better than a good rest in one’s own four walls. Alas, I wish you all a great time! Stay healthy.
This post is part of a challenge called BLAPRIL. The goal is to post as much as possible during the 30 days of April. There are different themes during some of the weeks and a lot of mentors, newbies and participants participating. Feel free to check this hub-post out and check out the other participants!
I’m currently at my parents’ and with my siblings at school and my parents at work, I’ve got my sister’s Netflix-Account all to myself, resulting in me trying to get into the Witcher again… and…
I don’t seem to be particularly fond of it. I can’t seem to get warm with it but… don’t hate me. I don’t completely hate the franchise. I just hate the show! And the first game! And I haven’t played the second one yet but I enjoyed a bit of the third game and never touched the books, so I can’t hate on those yet.
I just feel like the pacing is just not right for me. The story-telling is doing stuff that I don’t like, like starting with a fight against some Monster that didn’t seem close nor overwhelming, it was just a bit… boring, in my opinion. And then they’re drinking and we get to know how everybody hates the Witcher.. and then everybody wants to fight Geralt but it ends well and then there’s a kid and the wizard and Uhm… I fell asleep at that point. Instead of watching the show in the evening, I then decided to watch it in the morning and suddenly… Uhm… I fell asleep again.
I guess the pacing isn’t for me. It may not be the ideal “morning show” or the ideal “wind-down show” but more of a “play the games, read the books, fantasize about Geralt in your wildest dreams and then love the show”-show. It’s not for me. But it doesn’t have to be. It’s for Witcher-fans and people that like the world, the characters and the franchise. It’s not for me, so I guess I don’t have to try to like it either.
Instead, I watched Love, Death + Robots. And I liked it. It’s a lot shorter and episodic and honestly, I don’t know what to say about it apart from it being awesome.
I guess, I need the humor and I need a certain edge. I need to be fascinated by a world and like it from the beginning, even when I don’t know much about it. I mean, sure, I love reading Sci-Fi-stuff but I doubt that the genre is really the reason why I prefer this show over the Witcher. After all, I liked HBO’s Game of Thrones more than The Witcher (or rather… I liked the six seasons that I watched so far a lot and haven’t watched any of the other seasons, yet, but I’m sure I’ll like them more than The Witcher’s first season).
Essentially, I just found out about Love, Death & Robots a while ago and always wanted to watch it but didn’t get the chance to… and now I sat down with it and am completely in love with it. The show is episodic, being an anthology and all of that. The whole premise of the show is that there are these 18 episodes that all work on their own and that have something to do with the three topics found in the title.
The first episode, “Sonnie’s Edge”, is just… cool. I liked the hardboiled-ness of the characters in the beginning and the overlaying backstory of Sonnie who has been raped and sliced up by a gang of men and is now fighting in the pits to find the thrill of life again, as well as the dystopian setting and the fighting scenes themselves. Afterward, the episode features Love and… robots? I just liked it. There’s a bit of a philosophical theme here and Uhm… I might turn that into a post itself after I thought more about it and after I read other (famous) opinions on the matter of artificial intelligence, what makes a human a human and what it means to be alive. It’s interesting and intriguing. The story shifts around and it honestly surprised me… but it didn’t disappoint me at all. I liked the plot twists and right after the first episode was over, I watched it again for a second and a third time before eventually watching the second episode, “Three Robots”.
The second episode features three robots that try to learn about humans, long after the humans’ fall. They don’t know much about humans, and yet behave very human-like and very touristy. They then discuss several matters like how the humans were created and other matters. In the end, they make a discovery and learn about their own past and… it’s just great. Since the episodes are anywhere between 10 and 20 minutes long, I don’t really want to spoiler too much.
Each episode can stand on its own and feature a different topic, setting, different lighting and music as well as a different tone in general. The same way the first episode was dark and badass, the second one can be light-hearted and humorous while the third episode is rather dark and thrilling. I really liked this as no episode was like the other and as I didn’t really feel bored at all during the show, so far. The pacing is just right and the show is changing up the music, animation, the style, the lighting and everything in every episode. Apparently, there has been a different team involved in every episode.
And at this note… the third episode ended and was just thrilling, exciting and featured a very interesting plot twist at the end of it… But before I’ll ramble more about how much I love the show, I thought I’d wrap up this post here and think about how many cat pictures I’ll put into this.
Anyways, I wish you all a nice day and I really hope you enjoyed this post. I’ll be back home again by tomorrow, so I’ll be able to stream again and play more video games and essentially live by myself again from there on, so reviews and other posts might be different by then. I will also be able to finish up the drafts for the different MonHunLogs and overall, prepare for the new semester to arrive. It’s going to be a bit stressful soon, so I’m not too sure about how much I’ll be posting and streaming, but I’ll surely find a way.
Today I’m introducing “Late to the Party”, a series of posts about games that I only just played although everyone already knows them or about games that I’ve purchased quite a while ago but never played – until now.
Note: This isn’t a review! I’m only giving my first impressions on the first few hours I played. I may explain stuff in a rather sloppy and informal way, I may rant about features I didn’t like, I may praise certain aspects that I enjoyed, but since it’s only about my first impressions of the game this isn’t a full review of the game!
Anyways, today’s post is about the first game of the Witcher series. Everybody knows about the Witcher-series! There are novels about it (or rather the games is based on the novels), there are three games and there’s also a Netflix adaptation but I myself have never played the Witcher myself nor have I watched any videos or read anything about it, until now. So, today I’m going to give you my thoughts about it after playing the first game for a few hours.
The Witcher tells you the story of Geralt from Rivia, a witcher who’s tasked with curing a princess that has been cursed and transformed into a monster. After being gravely wounded in that fight, five years pass and the Witcher returns! More or less. You basically lost your memories and are rescued by some other Witchers who then get attacked by bandits, a monster and a mage. Interesting. Before I continue with this post, I should mention (for those under you that are also late to the party) that a Witcher is some kind of genetically-enhanced warrior trained to slay monsters. I think Witchers are also able to use special potions and stuff to enhance their abilities but I didn’t really get to that point yet. At least something like that is hinted at in the skill tree and shown in the intro.
Anyways, after getting attacked you need to pick up your sword. You now will have to fight your way through some bandits. To do that you click on them, just like you’d do in Fable…. or so I thought, but by clicking the left mouse button more than once you’re not lining up attacks or something that can be cancelled by rolling or some mechanic like that – No! You’re basically cancelling the attacks you queued up right after queueing them up.
The combat is really clunky, in my opinion, as you need to attack a target, wait for the attack to be done, then click again right at the moment when the sword-cursor is in flames and then you queue up your second attack, making it more powerful. By doing so, you can fight using combos and finish off some enemies in a low amount of hits because of crits and stuff, however, the tutorial signs don’t tell you that immediately but only after you’ve gone ahead a few steps to the next parts.
After that hurdle, you’re encountering agile bandits that you need to fight in a different stance. Before that, I was wondering why Geralt was holding his sword so weirdly but now I understood that I need to hold it differently against strong, slow enemies (strong-stance – Y) in contrast to agile enemies (fast-stance – X) or groups of lower enemies (group stance – C).
It’s a weird concept, especially since changing weapons and changing stances sometimes doesn’t really work in the heat of the moment, meaning that you need to pause the game using the spacebar, then you change your weapon or stance and then you unpause the game. I really don’t like the combat so far and hope that it changes with time. Having no jump-button and pausing the game with space is annoying me quite a lot. You can’t run up a hill and you can’t jump. It’s weird. I don’t like that.
Then some NPC dies but since I only just got to know him, I couldn’t really care less about that character, so I not only sleep with Tiss by accident acquiring a “romance card” but also skipped the funeral. I didn’t know that romance was even possible in this series but I just clicked on a dialogue option and whoops! Suddenly we had sex. I then acquire that aforementioned romance card, a trophy of some sort that you can collect in the game. I have mixed feelings about this feature. While I do like romance in video games, I don’t like the fact that you get to brag about it with a trophy or rather: I don’t like the fact that women in this game can be conquered as trophies but since I like collectables and since I’m into shipping people in games, I like, I’ll go with the flow and still collect these romance cards.
“Then some NPC died, […] suddenly we had sex. […] And then I skipped the funeral.”
me. Don’t quote me on that.
After that, the actual story begins with Chapter 1 where the outskirts of Vizima are plagued by hellhounds. You receive some quests and while the quest system isn’t bad, it’s not really good, either. I couldn’t really spot the difference between the side and main quests. This may lead to me pressing forward and missing out on gold, experience, items or more romance cards (still not sure about those) which would suck, in my opinion. Sometimes there’re quests that can’t be done after you proceed with the main quests, so I wasn’t sure about what quests to do and which not. When you hear rumours, you get a quest. When you check the board, you get a quest. When you talk to NPCs, you get a quest.
There’s a quest for everything. Slaying monsters, collecting herbs, escorting NPCs. Those NPCs also tend to be very slow and even die although you already are fighting the monsters attacking them. Sometimes NPCs die, so you can’t get their quest leading to me reloading the save again. It’s just a hassle. I guess you could pay attention to the story and then find out which quests are important and which aren’t. It’s not that the story doesn’t interest me because, psyche, it does! It’s just that you sometimes click by accident and suddenly miss out on a dialogue or a cutscene. The game is an asshole sometimes when that happens.
Onwards to other things I noticed: The skill-system is kinda good. You get to chose between certain aspects of the game and can skill whatever you want..but then again there’re bronze, silver and gold points that you can put into different skills that need those certain points. I feel like it’d be better if there were just one type of points to put into skills so that you could choose what to get. Better skills would cost more points to get.
As for the presentation, it’s a good game. It captures the dark-medieval-fantasy quite well, presents you with a decent amount of enemies in the beginning and there’s a small little monkey every now and then following you around. Quite adorable. The music’s alright but nothing too spectacular and it changes depending on weather, time, location-safety, buildings and other factors which I liked quite a lot. In the tavern, it’s rather lively, outside people hate you for some reason. There’re also different races among the NPCs like elves, dwarfs and other kinds of not-humans. Apparently, there’re also other factions that you can join to achieve one of three endings, I’ve heard. You either join the Order of the Flaming Rose or you join the Scoia’tael. They basically fight each other. The other option you have is staying neutral and not joining either.
As for the gameplay, I liked most of the game. I enjoyed roaming around an unknown world, getting to know new NPCs and crafting potions using alchemy and that kind of stuff. Alchemy is a major part of the game, so you need to collect ingredients and herbs on your journey and brew them into potions that aid you in battle or help other people in the game. I liked that feature a lot, although I’m not sure if it makes up for the fact that the combat system really sucks.
So far, I’d say that the game has good sides to it and some bad points, of course. I had quite a lot of fun actually and will play more eventually. It’s only the first game, so I definitely will take a look at the second game since combat apparently has improved in that one. I can see myself becoming a fan of the series if the combat becomes less clunky. Right now I’m only in it for the alchemy, the dark-fantasy-RPG-world and some characters there..
This post is part of a contest/challenge called Blaugust! The goal is to post as much as possible and participants are awarded with different prizes depending on the goal they achieved. My aim is to post on all 31 days of August and if you’d like to know more about this “event”, you should check this post out.